sand..........................63.39145% balance.......................63.39125% offense.......................30.56343% rain..........................20.94251% sun...........................15.66604% sunstall...................... 6.04512% stall......................... 6.04512% hail.......................... 0.03344% multiweather.................. 0.03344% sandoffense................... 0.00020% batonpass..................... 0.00020% hyperoffense.................. 0.00020% rainoffense................... 0.00000% monotype...................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% weatherless................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.588) | -1.0| |##### -0.5| | 0.0|########## | +0.5| |############################## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 2.11%