sand..........................59.34006% weatherless...................38.72462% offense.......................29.70649% hyperoffense..................25.44296% stall.........................18.30689% sandoffense...................17.82140% balance.......................16.07992% sandstall.....................11.95207% semistall.....................10.46374% voltturn...................... 2.32993% dragmag....................... 1.92031% hail.......................... 1.63932% choice........................ 1.23053% rain.......................... 0.39931% rainoffense................... 0.20086% trickroom..................... 0.12436% tricksand..................... 0.10880% multiweather.................. 0.10554% hailstall..................... 0.01694% monotype...................... 0.01558% monosteel..................... 0.00804% monowater..................... 0.00544% sun........................... 0.00223% monofighting.................. 0.00189% gravity....................... 0.00047% monorock...................... 0.00015% hailoffense................... 0.00015% monopsychic................... 0.00003% monograss..................... 0.00002% monobug....................... 0.00001% sunoffense.................... 0.00001% monoice....................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% rainstall..................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.095) -2.0|# |########### -1.5|############# |############################ -1.0|############################## |######################## -0.5|########### |####################### 0.0|############ |###### +0.5|###### |############### +1.0|########## |########### +1.5|########### |###### +2.0|############### |############## +2.5|############ more negative = more offensive, more positive = more stall one # = 0.38%