weatherless...................97.84173% offense.......................60.14896% hyperoffense..................25.30966% balance.......................13.58411% batonpass..................... 7.02164% voltturn...................... 3.91657% dragmag....................... 2.45144% trapper....................... 1.91434% monotype...................... 1.85844% sun........................... 1.06777% sand.......................... 0.64741% semistall..................... 0.56620% sandoffense................... 0.49220% rain.......................... 0.46697% monoelectric.................. 0.43431% mononormal.................... 0.39947% stall......................... 0.39107% monoghost..................... 0.35999% monopoison.................... 0.31290% monopsychic................... 0.29694% choice........................ 0.28582% sunoffense.................... 0.14800% monodragon.................... 0.13007% monobug....................... 0.11417% monoice....................... 0.11192% monoground.................... 0.09148% rainoffense................... 0.08339% monowater..................... 0.04161% multiweather.................. 0.02843% monoflying.................... 0.02345% monofairy..................... 0.01989% monodark...................... 0.01401% monofighting.................. 0.01192% hail.......................... 0.00745% hailoffense................... 0.00273% monofire...................... 0.00202% trickroom..................... 0.00171% monosteel..................... 0.00047% monograss..................... 0.00029% monorock...................... 0.00004% fear.......................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.650) | -3.0| |## -2.0|### |########## -1.0|###################### |############################## 0.0|################ |#### +1.0|## | +2.0| | more negative = more offensive, more positive = more stall one # = 1.10%