weatherless...................66.27092% offense.......................49.31763% hyperoffense..................24.56591% balance.......................21.34612% sun...........................20.68213% rain..........................15.07612% multiweather.................. 8.16262% monotype...................... 7.18239% batonpass..................... 6.15163% sand.......................... 4.05942% semistall..................... 2.99813% sunoffense.................... 2.75764% hail.......................... 2.23805% stall......................... 1.77220% rainoffense................... 1.53924% mononormal.................... 1.46533% voltturn...................... 1.13655% monoflying.................... 0.90098% monobug....................... 0.75257% monowater..................... 0.52972% dragmag....................... 0.50760% monoghost..................... 0.47662% monopsychic................... 0.46427% sandoffense................... 0.46182% monofighting.................. 0.44392% trapper....................... 0.42980% monoelectric.................. 0.41420% monosteel..................... 0.36143% monofairy..................... 0.35935% monodragon.................... 0.34852% monodark...................... 0.34825% choice........................ 0.34324% hailoffense................... 0.32764% monograss..................... 0.31571% monofire...................... 0.24857% monoice....................... 0.24610% monoground.................... 0.22988% monorock...................... 0.17750% trickroom..................... 0.17675% monopoison.................... 0.15186% tailwind...................... 0.12215% sandstall..................... 0.10820% sunstall...................... 0.08145% rainstall..................... 0.04047% tricksand..................... 0.04028% tricksun...................... 0.03538% trickrain..................... 0.02883% allweather.................... 0.01435% hailstall..................... 0.00870% trickhail..................... 0.00786% gravity....................... 0.00630% swagplay...................... 0.00428% Stalliness (mean: -0.438) | -3.0| |# -2.0|## |############ -1.0|########################### |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.87%