offense.......................43.82540% sun...........................42.91552% weatherless...................42.87359% rain..........................27.59905% hyperoffense..................27.09018% balance.......................22.19995% multiweather..................17.16487% batonpass..................... 6.07614% sunoffense.................... 5.68917% semistall..................... 4.09333% rainoffense................... 3.59373% sand.......................... 3.09816% stall......................... 2.79114% monotype...................... 2.40766% voltturn...................... 1.12364% hail.......................... 0.82058% monoflying.................... 0.38700% monofairy..................... 0.34715% mononormal.................... 0.34315% sandstall..................... 0.34292% trickroom..................... 0.30548% choice........................ 0.29585% dragmag....................... 0.25295% sandoffense................... 0.25069% monowater..................... 0.22324% monobug....................... 0.21893% tricksun...................... 0.18804% monodragon.................... 0.17706% monoghost..................... 0.17011% monoelectric.................. 0.16858% sunstall...................... 0.15766% hailoffense................... 0.14480% monopsychic................... 0.14322% monograss..................... 0.13228% tailwind...................... 0.12011% trickrain..................... 0.09498% monodark...................... 0.09404% monosteel..................... 0.07260% rainstall..................... 0.06112% monofire...................... 0.04530% monoice....................... 0.04347% monopoison.................... 0.04317% monofighting.................. 0.04172% trapper....................... 0.04149% monoground.................... 0.04015% gravity....................... 0.02419% monorock...................... 0.01001% tricksand..................... 0.00333% trickhail..................... 0.00142% hailstall..................... 0.00122% allweather.................... 0.00073% swagplay...................... 0.00000% Stalliness (mean: -0.396) | -3.0| | -2.0|### |############## -1.0|############################## |######################### 0.0|################## |############# +1.0|####### |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%