weatherless...................80.43070% offense.......................42.56917% balance.......................29.14736% hyperoffense..................14.11669% semistall..................... 9.84099% sun........................... 9.71579% rain.......................... 9.17741% voltturn...................... 8.63904% monotype...................... 4.72643% stall......................... 4.32578% multiweather.................. 2.22862% batonpass..................... 1.86553% sand.......................... 1.74659% monoghost..................... 1.43358% hail.......................... 1.40854% monobug....................... 0.95155% monopsychic................... 0.83260% sunoffense.................... 0.77626% mononormal.................... 0.61350% rainoffense................... 0.60724% monopoison.................... 0.51959% choice........................ 0.48829% monowater..................... 0.28797% monodark...................... 0.25041% monoice....................... 0.24415% monosteel..................... 0.23789% monoflying.................... 0.21911% monorock...................... 0.19407% monofighting.................. 0.17528% monoground.................... 0.14398% monoelectric.................. 0.14398% monograss..................... 0.13146% monodragon.................... 0.13146% monofire...................... 0.13146% monofairy..................... 0.12520% dragmag....................... 0.10642% hailoffense................... 0.10016% rainstall..................... 0.08764% sunstall...................... 0.06886% sandoffense................... 0.06260% tailwind...................... 0.04382% trickroom..................... 0.03756% trickrain..................... 0.03130% trapper....................... 0.02504% allweather.................... 0.01878% sandstall..................... 0.00626% Stalliness (mean: -0.078) -3.0|# |# -2.0|### |####### -1.0|################ |############################## 0.0|######################### |#################### +1.0|############# |###### +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.80%