sun...........................50.04654% offense.......................45.62929% weatherless...................40.14015% balance.......................29.71490% rain..........................14.61047% hyperoffense..................10.79204% multiweather..................10.11161% semistall..................... 8.99805% stall......................... 4.86571% sand.......................... 4.60039% sunoffense.................... 3.29179% sunstall...................... 2.92066% hail.......................... 1.59768% voltturn...................... 1.18214% monotype...................... 0.69710% rainoffense................... 0.63817% sandoffense................... 0.60610% trickroom..................... 0.59000% monosteel..................... 0.19135% sandstall..................... 0.13638% monoground.................... 0.11684% monofire...................... 0.09642% monoghost..................... 0.08718% monograss..................... 0.05896% monoflying.................... 0.04999% hailoffense................... 0.04398% monofairy..................... 0.03415% monodark...................... 0.02719% monofighting.................. 0.02209% mononormal.................... 0.01007% monoice....................... 0.00951% monopoison.................... 0.00610% monorock...................... 0.00535% monowater..................... 0.00328% monoelectric.................. 0.00029% monobug....................... 0.00012% monodragon.................... 0.00012% monopsychic................... 0.00001% rainstall..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% choice........................ 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.054) -2.0| |# -1.5|##### |########### -1.0|################ |######################### -0.5|###################### |####################### 0.0|############################## |###################### +0.5|########### |######## +1.0|###### |##### +1.5|############ |### +2.0|### | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.49%