sun...........................56.27722% weatherless...................37.08327% balance.......................36.21185% offense.......................35.56115% semistall.....................14.98892% stall......................... 6.82621% hyperoffense.................. 6.41186% rain.......................... 5.58654% sunstall...................... 4.49100% sunoffense.................... 4.18314% sand.......................... 3.06668% multiweather.................. 2.09613% voltturn...................... 1.91223% trickroom..................... 0.87693% monotype...................... 0.51932% monosteel..................... 0.20776% rainoffense................... 0.12919% monoghost..................... 0.10168% sandstall..................... 0.09804% monoground.................... 0.09020% hail.......................... 0.08300% monoflying.................... 0.05466% monograss..................... 0.04558% sandoffense................... 0.03505% monofire...................... 0.01246% monofairy..................... 0.00615% hailoffense................... 0.00079% monodark...................... 0.00060% monoice....................... 0.00016% monorock...................... 0.00005% monofighting.................. 0.00003% monopoison.................... 0.00001% monowater..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% choice........................ 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.200) -2.0| | -1.5|## |########## -1.0|######### |######################## -0.5|################ |################ 0.0|############################# |############################## +0.5|################ |######### +1.0|######### |########## +1.5|#################### |#### +2.0|##### | +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%