offense.......................49.56179% weatherless...................47.72902% sun...........................37.06141% rain..........................23.56315% hyperoffense..................22.50377% balance.......................22.11169% multiweather..................12.83865% sunoffense.................... 5.42913% semistall..................... 3.70245% sand.......................... 3.47950% monotype...................... 3.01977% rainoffense................... 2.31096% stall......................... 2.12030% hail.......................... 1.27464% monosteel..................... 0.57197% dragmag....................... 0.48587% voltturn...................... 0.48126% sunstall...................... 0.43974% sandoffense................... 0.39515% trickroom..................... 0.37978% monoghost..................... 0.33519% monopsychic................... 0.29982% monowater..................... 0.28291% choice........................ 0.25062% monofighting.................. 0.23678% mononormal.................... 0.22910% monoflying.................... 0.19527% hailoffense................... 0.19220% monodragon.................... 0.18143% monodark...................... 0.17221% monopoison.................... 0.15529% monofairy..................... 0.12454% monobug....................... 0.11993% rainstall..................... 0.10302% monoground.................... 0.10148% monofire...................... 0.10148% sandstall..................... 0.09994% tricksun...................... 0.08764% monorock...................... 0.06458% monoelectric.................. 0.06458% monograss..................... 0.05689% tailwind...................... 0.04151% trapper....................... 0.03075% monoice....................... 0.03075% trickrain..................... 0.02153% tricksand..................... 0.01538% gravity....................... 0.01076% hailstall..................... 0.00615% trickhail..................... 0.00308% Stalliness (mean: -0.378) -2.5| | -2.0|## |##### -1.5|########## |################### -1.0|############################ |########################### -0.5|############################## |######################## 0.0|##################### |################ +0.5|########## |####### +1.0|####### |### +1.5|### |# +2.0| | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%