sun...........................64.67371% offense.......................44.34133% weatherless...................26.12098% rain..........................26.05163% balance.......................23.22463% hyperoffense..................20.27913% multiweather..................18.68028% sunoffense.................... 8.66061% semistall..................... 8.18697% stall......................... 3.96794% rainoffense................... 2.33874% sand.......................... 1.79725% dragmag....................... 0.59164% sunstall...................... 0.57396% monotype...................... 0.26339% trickroom..................... 0.23403% sandstall..................... 0.21302% hail.......................... 0.15246% voltturn...................... 0.12276% rainstall..................... 0.10037% tricksun...................... 0.09038% trickrain..................... 0.06367% monopsychic................... 0.05744% gravity....................... 0.05342% monosteel..................... 0.03651% monobug....................... 0.03475% monodragon.................... 0.02811% choice........................ 0.02547% monopoison.................... 0.02288% monoice....................... 0.02226% monofairy..................... 0.02050% trapper....................... 0.01881% monoflying.................... 0.01871% mononormal.................... 0.01680% sandoffense................... 0.01209% hailoffense................... 0.01204% monofighting.................. 0.00677% monoghost..................... 0.00664% monofire...................... 0.00626% monowater..................... 0.00479% monodark...................... 0.00472% monoelectric.................. 0.00067% tailwind...................... 0.00056% monorock...................... 0.00015% monograss..................... 0.00007% tricksand..................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.184) -2.5| | -2.0|# |#### -1.5|######### |################## -1.0|############################## |############################# -0.5|###################### |#################### 0.0|################ |################ +0.5|########## |######## +1.0|################## |###### +1.5|##### |# +2.0| | +2.5| |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.46%