weatherless...................91.42929% offense.......................46.46048% balance.......................26.71498% hyperoffense..................18.21170% voltturn......................10.84611% sand.......................... 6.34586% semistall..................... 6.08461% stall......................... 2.52823% hail.......................... 1.21355% monotype...................... 1.18827% trickroom..................... 1.07028% rain.......................... 0.95230% choice........................ 0.55621% hailoffense................... 0.51407% sandstall..................... 0.46351% mononormal.................... 0.22754% dragmag....................... 0.21911% sun........................... 0.20226% monobug....................... 0.19383% monodark...................... 0.18540% multiweather.................. 0.14327% monoground.................... 0.12641% monorock...................... 0.11798% monowater..................... 0.08427% tailwind...................... 0.08427% monopoison.................... 0.07585% monofire...................... 0.07585% monoflying.................... 0.06742% rainoffense................... 0.05056% tricksand..................... 0.04214% sunoffense.................... 0.03371% sandoffense................... 0.02528% monograss..................... 0.02528% monosteel..................... 0.01685% monofairy..................... 0.01685% monoelectric.................. 0.01685% monofighting.................. 0.00843% Stalliness (mean: -0.229) -2.0|### |###### -1.5|########### |############## -1.0|####################### |####################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|############## |########### +1.0|####### |######## +1.5|#### |# +2.0|# | +2.5| | +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.43%