weatherless...................91.25794% offense.......................45.86078% balance.......................26.86087% hyperoffense..................18.00851% voltturn......................10.89233% sand.......................... 6.68940% semistall..................... 6.61501% stall......................... 2.65484% trickroom..................... 1.13040% monotype...................... 1.05061% hail.......................... 1.02930% rain.......................... 0.90487% choice........................ 0.54566% sandstall..................... 0.49930% hailoffense................... 0.45835% dragmag....................... 0.24778% sun........................... 0.20878% monodark...................... 0.19315% mononormal.................... 0.18590% monobug....................... 0.15379% monoground.................... 0.13667% monofire...................... 0.10231% multiweather.................. 0.09029% monorock...................... 0.08114% tailwind...................... 0.07513% monowater..................... 0.05971% monopoison.................... 0.05817% monoflying.................... 0.05177% sunoffense.................... 0.04782% tricksand..................... 0.03881% rainoffense................... 0.03450% sandoffense................... 0.01791% monograss..................... 0.01791% monoelectric.................. 0.01194% monosteel..................... 0.01194% monofairy..................... 0.01194% monofighting.................. 0.01009% Stalliness (mean: -0.213) -2.0|### |###### -1.5|############ |############## -1.0|####################### |###################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|############## |############ +1.0|####### |######### +1.5|#### |# +2.0|# | +2.5| | +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.42%