weatherless...................90.43627% offense.......................36.80739% balance.......................28.85324% semistall.....................16.44661% hyperoffense..................15.59568% voltturn...................... 6.42756% sand.......................... 6.14977% rain.......................... 2.96374% stall......................... 2.29708% trickroom..................... 1.93181% monotype...................... 1.10914% monofire...................... 1.00315% sandstall..................... 0.63737% choice........................ 0.44790% sun........................... 0.43040% dragmag....................... 0.26420% sunoffense.................... 0.22322% tailwind...................... 0.09738% monoground.................... 0.06182% monoflying.................... 0.04416% tricksand..................... 0.04255% hail.......................... 0.01984% hailoffense................... 0.00016% multiweather.................. 0.00002% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.020) -2.0| |###### -1.5|########### |########## -1.0|#################### |################## -0.5|############################ |################## 0.0|################## |############# +0.5|#################### |################## +1.0|###### |############################## +1.5|###### |# +2.0|# |# +2.5| | +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%