weatherless...................95.55956% offense.......................45.12641% hyperoffense..................25.90302% balance.......................20.65027% monotype...................... 7.05944% semistall..................... 4.76805% stall......................... 3.55224% sand.......................... 2.29834% hail.......................... 1.41643% monowater..................... 1.22880% monosteel..................... 1.13646% monofighting.................. 0.73467% monoelectric.................. 0.67247% monoghost..................... 0.66300% monodragon.................... 0.64120% mononormal.................... 0.62163% monobug....................... 0.59360% monoflying.................... 0.55027% monofairy..................... 0.54029% monorock...................... 0.53230% monopsychic................... 0.43565% sun........................... 0.41887% rain.......................... 0.41368% monodark...................... 0.41163% monoground.................... 0.39195% sandoffense................... 0.37772% monograss..................... 0.36291% monofire...................... 0.34562% monopoison.................... 0.26220% monoice....................... 0.24609% hailoffense................... 0.22195% multiweather.................. 0.10311% sandstall..................... 0.07005% rainoffense................... 0.06450% rainstall..................... 0.05176% hailstall..................... 0.04802% sunoffense.................... 0.03610% voltturn...................... 0.01431% dragmag....................... 0.00893% sunstall...................... 0.00769% batonpass..................... 0.00637% Stalliness (mean: -0.380) |# -2.0|#### |################ -1.0|############################# |############################## 0.0|###################### |############# +1.0|####### |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.77%