weatherless...................96.51342% offense.......................57.53468% hyperoffense..................20.01941% balance.......................16.99866% semistall..................... 3.29266% stall......................... 2.15459% monotype...................... 2.04182% sand.......................... 1.81025% hail.......................... 1.35849% monowater..................... 0.69070% monofighting.................. 0.29630% sandoffense................... 0.28260% monobug....................... 0.27098% sun........................... 0.27077% hailoffense................... 0.25246% rain.......................... 0.22882% monosteel..................... 0.18492% multiweather.................. 0.18175% monodragon.................... 0.16065% mononormal.................... 0.12860% monoflying.................... 0.11732% monoghost..................... 0.11702% monorock...................... 0.09260% rainoffense................... 0.08952% monofairy..................... 0.08331% monodark...................... 0.07113% monopsychic................... 0.06807% monograss..................... 0.06381% monopoison.................... 0.05867% monofire...................... 0.05169% sunoffense.................... 0.05162% monoground.................... 0.04905% monoelectric.................. 0.04441% sandstall..................... 0.03847% hailstall..................... 0.03312% voltturn...................... 0.03072% monoice....................... 0.02207% rainstall..................... 0.01276% dragmag....................... 0.00756% sunstall...................... 0.00213% batonpass..................... 0.00000% Stalliness (mean: -0.420) | -2.0|## |######## -1.0|######################### |############################## 0.0|################ |######### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.03%