weatherless...................95.97611% offense.......................51.49677% hyperoffense..................24.99874% balance.......................17.09232% semistall..................... 4.39543% sand.......................... 2.64748% monotype...................... 2.61396% stall......................... 2.01673% hail.......................... 1.63992% monowater..................... 1.07573% multiweather.................. 0.70197% monofighting.................. 0.43775% monodragon.................... 0.34032% monofairy..................... 0.31534% sun........................... 0.28066% monosteel..................... 0.21429% monoghost..................... 0.20737% monopsychic................... 0.15914% rain.......................... 0.15781% mononormal.................... 0.15127% monoflying.................... 0.13845% monobug....................... 0.13401% sandoffense................... 0.12465% monograss..................... 0.12281% sunoffense.................... 0.09456% monorock...................... 0.08537% monofire...................... 0.08190% hailoffense................... 0.07762% monoground.................... 0.06061% rainoffense................... 0.04201% monodark...................... 0.04129% sandstall..................... 0.03684% monoelectric.................. 0.03097% voltturn...................... 0.03000% monopoison.................... 0.02914% monoice....................... 0.01257% hailstall..................... 0.00914% rainstall..................... 0.00899% dragmag....................... 0.00017% sunstall...................... 0.00005% batonpass..................... 0.00000% Stalliness (mean: -0.449) | -2.0|##### |############# -1.0|############################## |############################ 0.0|###################### |############# +1.0|#### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.83%