weatherless...................56.12306% offense.......................38.92983% balance.......................32.17736% rain..........................29.81488% hyperoffense..................18.98096% sun...........................17.52116% voltturn......................14.19076% semistall..................... 6.48801% multiweather.................. 6.35049% rainoffense................... 3.51551% stall......................... 3.42384% monotype...................... 2.43477% sunoffense.................... 2.23731% hail.......................... 1.68547% trickroom..................... 1.47038% sand.......................... 1.44217% choice........................ 1.35931% rainstall..................... 0.55536% monoflying.................... 0.40374% tailwind...................... 0.34379% monoghost..................... 0.32087% monowater..................... 0.25740% monobug....................... 0.24506% hailoffense................... 0.22214% monosteel..................... 0.18688% monofire...................... 0.16925% monoground.................... 0.16220% monoelectric.................. 0.16220% sandoffense................... 0.15339% mononormal.................... 0.15339% dragmag....................... 0.13928% monodragon.................... 0.13399% sunstall...................... 0.12341% gravity....................... 0.11812% monopoison.................... 0.11107% tricksun...................... 0.10402% hailstall..................... 0.09168% monopsychic................... 0.08286% trickrain..................... 0.07581% monofighting.................. 0.07405% monoice....................... 0.06876% monodark...................... 0.06347% monograss..................... 0.05642% monofairy..................... 0.05642% monorock...................... 0.03879% allweather.................... 0.03350% sandstall..................... 0.01587% fear.......................... 0.00705% Stalliness (mean: -0.177) |## -2.0|#### |########### -1.0|##################### |############################ 0.0|############################## |######################## +1.0|############# |##### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.71%