weatherless...................55.59172% offense.......................38.18918% balance.......................32.50784% rain..........................30.45567% hyperoffense..................18.76904% sun...........................17.81333% voltturn......................15.11334% semistall..................... 6.84496% multiweather.................. 6.42733% stall......................... 3.68898% rainoffense................... 3.51212% sunoffense.................... 2.34946% monotype...................... 2.20571% trickroom..................... 1.62629% hail.......................... 1.48472% choice........................ 1.34866% sand.......................... 1.25699% rainstall..................... 0.58879% monoflying.................... 0.40240% tailwind...................... 0.39422% monoghost..................... 0.27251% monobug....................... 0.21082% hailoffense................... 0.21071% monowater..................... 0.20474% monofire...................... 0.17870% monosteel..................... 0.16672% monoground.................... 0.14565% sandoffense................... 0.14549% mononormal.................... 0.13823% dragmag....................... 0.13736% monoelectric.................. 0.13474% monodragon.................... 0.12859% sunstall...................... 0.12512% gravity....................... 0.11912% tricksun...................... 0.11616% monopoison.................... 0.08272% monopsychic................... 0.07935% hailstall..................... 0.07473% trickrain..................... 0.07405% monofighting.................. 0.05779% monoice....................... 0.05368% monodark...................... 0.05341% monograss..................... 0.04370% monofairy..................... 0.04147% monorock...................... 0.02852% allweather.................... 0.01609% sandstall..................... 0.01139% fear.......................... 0.00506% Stalliness (mean: -0.160) |## -2.0|##### |########### -1.0|#################### |########################### 0.0|############################## |######################## +1.0|############# |##### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.70%