weatherless...................58.56120% offense.......................32.62199% balance.......................31.07429% rain..........................27.65928% voltturn......................20.07946% hyperoffense..................19.76965% sun...........................19.61418% semistall..................... 9.24056% stall......................... 7.29351% multiweather.................. 6.52761% sunoffense.................... 5.40889% trickroom..................... 3.95558% rainoffense................... 2.83425% tailwind...................... 0.94772% monotype...................... 0.93669% choice........................ 0.79262% monoflying.................... 0.36480% hail.......................... 0.35205% sand.......................... 0.34208% rainstall..................... 0.34148% monopsychic................... 0.13373% dragmag....................... 0.11817% monobug....................... 0.10387% monosteel..................... 0.08567% monodragon.................... 0.07664% monowater..................... 0.06903% monofire...................... 0.05976% sunstall...................... 0.05020% trickrain..................... 0.04322% monoelectric.................. 0.03916% gravity....................... 0.03308% tricksun...................... 0.03218% hailoffense................... 0.02214% hailstall..................... 0.00786% monopoison.................... 0.00287% monofighting.................. 0.00207% monoghost..................... 0.00096% monodark...................... 0.00043% allweather.................... 0.00039% sandoffense................... 0.00039% monofairy..................... 0.00010% monoground.................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% fear.......................... 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.039) |#### -2.0|###### |########### -1.0|############ |################## 0.0|############################## |####################### +1.0|############ |######### +2.0|## |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%