weatherless...................69.02447% balance.......................37.47590% voltturn......................31.37913% offense.......................25.23251% rain..........................21.88078% stall.........................14.81649% sun...........................13.46184% semistall.....................11.85960% hyperoffense..................10.61549% trickroom..................... 4.94149% multiweather.................. 4.68722% sunoffense.................... 1.48503% choice........................ 0.92563% rainoffense................... 0.67015% monotype...................... 0.46945% monoflying.................... 0.42096% tailwind...................... 0.28951% rainstall..................... 0.27403% hail.......................... 0.19112% sand.......................... 0.12906% dragmag....................... 0.09195% sunstall...................... 0.07047% trickrain..................... 0.04852% monopsychic................... 0.01528% monowater..................... 0.01342% hailoffense................... 0.01215% tricksun...................... 0.01165% monosteel..................... 0.00968% monobug....................... 0.00887% hailstall..................... 0.00177% monoelectric.................. 0.00089% monopoison.................... 0.00029% monoghost..................... 0.00004% allweather.................... 0.00002% monodragon.................... 0.00001% sandoffense................... 0.00001% monofairy..................... 0.00001% monodark...................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% fear.......................... 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.430) |## -2.0|# |####### -1.0|##### |########### 0.0|###################### |############################## +1.0|############ |############## +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.88%