weatherless...................77.94517% offense.......................49.13487% hyperoffense..................24.14216% balance.......................21.54554% rain..........................11.11687% monotype...................... 7.42009% sun........................... 5.21454% batonpass..................... 4.87285% sand.......................... 4.81539% semistall..................... 3.07585% hail.......................... 2.75254% rainoffense................... 2.18672% stall......................... 2.10157% multiweather.................. 1.78277% voltturn...................... 1.71908% choice........................ 1.32189% monopsychic................... 0.88335% mononormal.................... 0.81716% monobug....................... 0.78100% monowater..................... 0.77418% monosteel..................... 0.77220% sunoffense.................... 0.67594% monodragon.................... 0.66821% monoflying.................... 0.65996% monofairy..................... 0.64119% sandoffense................... 0.61213% monoghost..................... 0.55868% monofighting.................. 0.50011% trickroom..................... 0.48681% monoice....................... 0.45326% monoelectric.................. 0.41063% hailoffense................... 0.40455% monodark...................... 0.33261% monofire...................... 0.29358% monopoison.................... 0.25994% sandstall..................... 0.25024% monoground.................... 0.24096% monograss..................... 0.23978% trapper....................... 0.22502% monorock...................... 0.19699% dragmag....................... 0.16368% swagplay...................... 0.11921% rainstall..................... 0.09496% tailwind...................... 0.08322% trickrain..................... 0.03416% sunstall...................... 0.02768% hailstall..................... 0.02537% tricksun...................... 0.02123% fear.......................... 0.01110% allweather.................... 0.00967% tricksand..................... 0.00814% gravity....................... 0.00784% trickhail..................... 0.00441% Stalliness (mean: -0.421) |# -2.0|### |############ -1.0|########################## |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%