weatherless...................63.69312% offense.......................45.82918% rain..........................26.55805% hyperoffense..................24.27872% balance.......................22.89406% sun........................... 8.83069% rainoffense................... 5.97969% multiweather.................. 3.90377% sand.......................... 3.69516% semistall..................... 3.54199% stall......................... 3.45605% batonpass..................... 2.97595% monotype...................... 2.79437% choice........................ 1.99371% voltturn...................... 1.53595% hail.......................... 1.26986% sunoffense.................... 1.17901% trickroom..................... 0.76263% mononormal.................... 0.42604% sandoffense................... 0.38368% monosteel..................... 0.38317% sandstall..................... 0.37557% monowater..................... 0.33183% monofairy..................... 0.32245% rainstall..................... 0.29093% monofire...................... 0.26494% monoghost..................... 0.23660% hailoffense................... 0.19875% monoelectric.................. 0.18193% monopsychic................... 0.18163% sunstall...................... 0.15891% monoflying.................... 0.14598% monodragon.................... 0.13072% trapper....................... 0.12114% tailwind...................... 0.11797% trickrain..................... 0.10731% monoice....................... 0.10466% monoground.................... 0.10119% monograss..................... 0.09909% monobug....................... 0.09528% monofighting.................. 0.09028% monodark...................... 0.07849% monopoison.................... 0.06157% dragmag....................... 0.04413% monorock...................... 0.03236% tricksun...................... 0.03092% allweather.................... 0.02425% swagplay...................... 0.00309% tricksand..................... 0.00183% hailstall..................... 0.00041% fear.......................... 0.00038% gravity....................... 0.00019% trickhail..................... 0.00000% Stalliness (mean: -0.352) | -2.0|## |############### -1.0|############################# |############################## 0.0|##################### |############### +1.0|####### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%