weatherless...................51.51166% rain..........................39.61619% offense.......................37.10330% balance.......................31.85367% hyperoffense..................22.83479% rainoffense...................10.60425% sun........................... 9.69442% semistall..................... 4.52811% multiweather.................. 4.37472% stall......................... 3.68013% batonpass..................... 3.61837% sand.......................... 3.37810% choice........................ 1.56230% sunoffense.................... 1.54175% monotype...................... 0.87552% sandstall..................... 0.81307% voltturn...................... 0.79878% rainstall..................... 0.53284% hail.......................... 0.41936% trickroom..................... 0.32316% tailwind...................... 0.31787% monowater..................... 0.19480% sandoffense................... 0.14512% monofairy..................... 0.14396% monosteel..................... 0.14345% trickrain..................... 0.10724% mononormal.................... 0.10094% monoelectric.................. 0.07629% monoghost..................... 0.06032% monograss..................... 0.05121% monodragon.................... 0.04401% monopsychic................... 0.04106% allweather.................... 0.03784% monoice....................... 0.03121% monofighting.................. 0.03058% hailoffense................... 0.02974% monoground.................... 0.02726% monoflying.................... 0.02547% sunstall...................... 0.02210% trapper....................... 0.02191% monodark...................... 0.01924% monobug....................... 0.01511% monopoison.................... 0.01471% dragmag....................... 0.01217% monorock...................... 0.00658% monofire...................... 0.00526% tricksun...................... 0.00424% tricksand..................... 0.00023% swagplay...................... 0.00005% fear.......................... 0.00003% hailstall..................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.230) | -2.0|# |################### -1.0|############################## |############################## 0.0|######################## |########################### +1.0|############# |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.66%