weatherless...................83.42675% balance.......................37.92663% offense.......................31.75211% semistall.....................13.31397% hyperoffense..................10.46708% rain.......................... 9.45090% stall......................... 6.54021% sun........................... 6.05833% voltturn...................... 4.40533% monotype...................... 4.28230% batonpass..................... 2.69310% multiweather.................. 1.42971% sand.......................... 1.38642% hail.......................... 1.17794% choice........................ 0.84643% monodragon.................... 0.55707% monoghost..................... 0.53429% monoelectric.................. 0.48758% trickroom..................... 0.43518% monowater..................... 0.42720% mononormal.................... 0.40670% monosteel..................... 0.38733% rainoffense................... 0.37594% monopsychic................... 0.34176% rainstall..................... 0.33037% monorock...................... 0.31100% monobug....................... 0.28822% monograss..................... 0.27797% monodark...................... 0.26316% monofighting.................. 0.24607% dragmag....................... 0.24265% sunoffense.................... 0.21303% monofairy..................... 0.20848% monoground.................... 0.19936% sunstall...................... 0.19025% monoflying.................... 0.18000% monoice....................... 0.16519% monofire...................... 0.14126% monopoison.................... 0.12076% tricksun...................... 0.10823% trickrain..................... 0.09000% trapper....................... 0.07063% hailoffense................... 0.06494% tailwind...................... 0.06266% sandoffense................... 0.05354% sandstall..................... 0.04443% hailstall..................... 0.00684% tricksand..................... 0.00342% fear.......................... 0.00228% Stalliness (mean: 0.187) -2.0|#### |#### -1.0|############# |###################### 0.0|############################## |########################### +1.0|##################### |########### +2.0|#### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.72%