weatherless...................83.16026% balance.......................38.32855% offense.......................29.50494% semistall.....................14.62919% hyperoffense..................10.33765% rain.......................... 9.73457% stall......................... 7.19967% sun........................... 6.03879% voltturn...................... 4.88923% monotype...................... 3.45700% batonpass..................... 2.54951% sand.......................... 1.44363% multiweather.................. 1.35184% hail.......................... 1.03101% choice........................ 0.81302% trickroom..................... 0.48796% monoghost..................... 0.43388% monodragon.................... 0.42407% monowater..................... 0.42095% rainstall..................... 0.41264% monoelectric.................. 0.39876% rainoffense................... 0.33511% mononormal.................... 0.30806% monosteel..................... 0.30082% monopsychic................... 0.26216% monodark...................... 0.23635% dragmag....................... 0.23111% sunstall...................... 0.22543% monorock...................... 0.22118% monograss..................... 0.20993% monobug....................... 0.20605% monofighting.................. 0.17746% sunoffense.................... 0.16015% monoground.................... 0.14362% monofairy..................... 0.14086% monoflying.................... 0.13241% tricksun...................... 0.12842% monofire...................... 0.12799% monoice....................... 0.12560% trickrain..................... 0.10600% monopoison.................... 0.08808% trapper....................... 0.06016% tailwind...................... 0.05944% sandoffense................... 0.04806% hailoffense................... 0.04695% sandstall..................... 0.04618% hailstall..................... 0.00771% fear.......................... 0.00280% tricksand..................... 0.00249% Stalliness (mean: 0.229) -2.0|##### |#### -1.0|############# |###################### 0.0|############################## |############################# +1.0|######################## |############# +2.0|##### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.68%