offense.......................54.07096% weatherless...................53.32240% balance.......................36.99754% sand..........................19.64725% sun...........................12.91017% rain..........................12.45898% hyperoffense.................. 6.35767% trickroom..................... 4.24528% hail.......................... 3.11731% semistall..................... 2.37900% monotype...................... 1.72272% multiweather.................. 1.45611% tricksand..................... 1.11772% tailwind...................... 1.05619% sunoffense.................... 1.05619% voltturn...................... 0.79984% monorock...................... 0.64602% rainoffense................... 0.61526% tricksun...................... 0.51272% sandoffense................... 0.50246% choice........................ 0.21534% stall......................... 0.19483% monograss..................... 0.16407% monoflying.................... 0.15381% monowater..................... 0.14356% hailoffense................... 0.14356% dragmag....................... 0.12305% monoelectric.................. 0.12305% trickhail..................... 0.10254% batonpass..................... 0.09229% monofire...................... 0.09229% monoice....................... 0.08203% trapper....................... 0.07178% monoground.................... 0.07178% monoghost..................... 0.06153% mononormal.................... 0.06153% sunstall...................... 0.05127% monopoison.................... 0.04102% monobug....................... 0.03076% monofighting.................. 0.03076% sandstall..................... 0.02051% monodark...................... 0.02051% swagplay...................... 0.01025% trickrain..................... 0.01025% Stalliness (mean: -0.148) -1.5|### |##### -1.0|######### |############ -0.5|########################### |############################## 0.0|############################# |######################### +0.5|############# |###### +1.0|### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.61%