weatherless...................90.87000% offense.......................47.60054% balance.......................30.58985% hyperoffense..................21.08455% hail.......................... 5.50469% rain.......................... 2.17518% voltturn...................... 1.58360% trickroom..................... 1.45012% sand.......................... 1.45012% rainoffense................... 1.45012% monofire...................... 0.85854% monotype...................... 0.85854% hailstall..................... 0.72506% stall......................... 0.72506% choice........................ 0.42927% Stalliness (mean: -0.436) -2.0|#### |##### -1.5|######### |############### -1.0|################### |#################### -0.5|######################## |############################## 0.0|###################### |################### +0.5|############### |###### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.53%