weatherless...................84.50409% offense.......................46.41948% balance.......................25.27851% hyperoffense..................21.57990% voltturn......................13.15635% sand.......................... 8.79713% stall......................... 3.38519% semistall..................... 3.33692% sun........................... 3.14621% rain.......................... 2.82768% sandoffense................... 1.51756% choice........................ 1.46767% trickroom..................... 1.18642% monotype...................... 1.11181% hail.......................... 1.06739% rainoffense................... 0.93361% dragmag....................... 0.73460% sunoffense.................... 0.57311% multiweather.................. 0.26798% sandstall..................... 0.18086% hailoffense................... 0.15869% monopoison.................... 0.14976% monobug....................... 0.13326% monowater..................... 0.12206% tricksun...................... 0.10577% mononormal.................... 0.10545% monoflying.................... 0.08061% monosteel..................... 0.07892% monoground.................... 0.06285% monograss..................... 0.06247% monofighting.................. 0.05942% monoice....................... 0.05452% monopsychic................... 0.04310% monofairy..................... 0.04210% monodark...................... 0.03925% monorock...................... 0.03360% tricksand..................... 0.03223% tailwind...................... 0.03003% monoelectric.................. 0.02707% monofire...................... 0.02618% trickhail..................... 0.02401% allweather.................... 0.01611% monodragon.................... 0.01529% hailstall..................... 0.01034% monoghost..................... 0.00606% trapper....................... 0.00189% gravity....................... 0.00175% Stalliness (mean: -0.325) |#### -2.0|### |##### -1.5|######### |################## -1.0|######################## |########################### -0.5|############################## |############################# 0.0|######################## |###################### +0.5|############### |######## +1.0|##### |##### +1.5|# |# +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%