weatherless...................91.30066% offense.......................32.87346% balance.......................27.24062% hyperoffense..................25.45694% voltturn......................16.25086% stall......................... 9.27133% sand.......................... 5.67262% semistall..................... 5.15765% rain.......................... 1.69750% choice........................ 1.21014% trickroom..................... 1.15932% sun........................... 1.14974% dragmag....................... 0.92703% sandoffense................... 0.73627% rainoffense................... 0.39399% hail.......................... 0.25342% sandstall..................... 0.24133% sunoffense.................... 0.21269% monotype...................... 0.18596% monowater..................... 0.13296% tailwind...................... 0.07338% multiweather.................. 0.06504% tricksun...................... 0.02995% monodark...................... 0.01934% tricksand..................... 0.01314% monograss..................... 0.01233% hailstall..................... 0.00827% monoelectric.................. 0.00596% monofighting.................. 0.00538% hailoffense................... 0.00537% monoground.................... 0.00324% mononormal.................... 0.00225% monosteel..................... 0.00175% monofairy..................... 0.00110% monobug....................... 0.00064% monodragon.................... 0.00059% monoice....................... 0.00017% monoflying.................... 0.00016% monofire...................... 0.00007% monopoison.................... 0.00002% trickhail..................... 0.00002% monoghost..................... 0.00000% monopsychic................... 0.00000% allweather.................... 0.00000% monorock...................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.171) |############### -2.0|###### |##### -1.5|######### |######################### -1.0|######################### |################# -0.5|############################## |##################### 0.0|################## |########################## +0.5|###################### |############# +1.0|######## |########### +1.5|# |## +2.0|######### |##### +2.5|### |### more negative = more offensive, more positive = more stall one # = 0.36%