weatherless...................94.79167% offense.......................42.18750% balance.......................38.54167% hyperoffense..................16.40625% voltturn...................... 4.42708% monotype...................... 3.90625% monorock...................... 2.86458% rain.......................... 2.60417% semistall..................... 2.34375% sun........................... 2.34375% sunoffense.................... 1.04167% trickroom..................... 0.78125% rainoffense................... 0.78125% choice........................ 0.52083% monodark...................... 0.52083% stall......................... 0.52083% hail.......................... 0.26042% monofighting.................. 0.26042% mononormal.................... 0.26042% Stalliness (mean: -0.275) |# -1.5|###### |#### -1.0|############### |########## -0.5|######### |############## 0.0|############################## |######### +0.5|### |#### +1.0|# |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.93%