weatherless...................99.41068% balance.......................90.00763% offense....................... 4.32277% semistall..................... 3.58084% hyperoffense.................. 2.08875% sun........................... 0.50190% sunoffense.................... 0.50190% hail.......................... 0.08742% trickroom..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% voltturn...................... 0.00000% rain.......................... 0.00000% monodark...................... 0.00000% stall......................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monotype...................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: 0.082) | -1.5| | -1.0| |# -0.5| | 0.0|############################## | +0.5| | +1.0| |# +1.5| | more negative = more offensive, more positive = more stall one # = 3.00%