weatherless...................99.96025% balance.......................97.43662% semistall..................... 1.60569% offense....................... 0.89056% hyperoffense.................. 0.06714% sun........................... 0.03829% sunoffense.................... 0.03829% hail.......................... 0.00146% trickroom..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% voltturn...................... 0.00000% rain.......................... 0.00000% monodark...................... 0.00000% stall......................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monotype...................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: 0.113) | -1.5| | -1.0| | -0.5| | 0.0|############################## | +0.5| | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 3.25%