weatherless...................72.99535% offense.......................50.04523% balance.......................34.73965% hyperoffense..................11.02891% sun...........................10.85874% sand..........................10.59041% voltturn...................... 6.06926% rain.......................... 3.66422% stall......................... 2.40370% hail.......................... 2.32233% semistall..................... 1.78252% hailoffense................... 0.92805% monotype...................... 0.84038% sunoffense.................... 0.82910% choice........................ 0.67443% rainoffense................... 0.58856% trickroom..................... 0.56697% multiweather.................. 0.43105% monowater..................... 0.28762% monopsychic................... 0.19792% mononormal.................... 0.15692% trickrain..................... 0.09896% monoice....................... 0.06597% monobug....................... 0.06597% dragmag....................... 0.05572% sandoffense................... 0.03299% monopoison.................... 0.03299% tailwind...................... 0.03299% monofighting.................. 0.03299% monoground.................... 0.03299% monodark...................... 0.03299% monoflying.................... 0.03299% Stalliness (mean: -0.159) -2.0|# |# -1.5|###### |####### -1.0|############# |######################### -0.5|####################### |########################### 0.0|############################## |################### +0.5|###################### |######### +1.0|####### |# +1.5|# |## +2.0| |## more negative = more offensive, more positive = more stall one # = 0.51%