weatherless...................74.97270% balance.......................66.75694% sand..........................23.15288% offense.......................20.97003% voltturn...................... 7.54561% semistall..................... 5.72714% hyperoffense.................. 5.64563% sun........................... 1.75957% stall......................... 0.90027% trickroom..................... 0.15632% rain.......................... 0.10722% rainoffense................... 0.05434% hail.......................... 0.00762% hailoffense................... 0.00186% sandoffense................... 0.00000% monowater..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.219) -2.0| | -1.5|## |### -1.0|##### |####### -0.5|####### |### 0.0|######### |####################### +0.5|############################## |####### +1.0|################### | +1.5| | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.85%