weatherless...................88.01309% balance.......................39.01290% offense.......................20.45965% hyperoffense..................19.59434% semistall.....................18.30663% voltturn......................12.62356% rain.......................... 4.46585% hail.......................... 3.40270% hailoffense................... 3.39187% sun........................... 2.76920% stall......................... 2.62648% sand.......................... 1.34916% sandstall..................... 0.97039% trickroom..................... 0.91784% choice........................ 0.43205% monotype...................... 0.11024% monoelectric.................. 0.10931% monobug....................... 0.00088% sunstall...................... 0.00043% sandoffense................... 0.00012% sunoffense.................... 0.00007% monofire...................... 0.00003% monodragon.................... 0.00002% monopsychic................... 0.00001% monosteel..................... 0.00000% monoflying.................... 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.090) -2.5| | -2.0|### |## -1.5|#### |############################ -1.0|#### |######### -0.5|########## |############### 0.0|########## |############################## +0.5|########################## |################## +1.0|############# |########################### +1.5|# |# +2.0| | +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.49%