weatherless...................62.65451% offense.......................51.33425% balance.......................38.05361% rain..........................11.30944% sun...........................10.87051% sand..........................10.26940% trickroom..................... 7.48708% hail.......................... 6.92676% hyperoffense.................. 5.91125% monotype...................... 4.49859% voltturn...................... 4.31156% semistall..................... 3.63030% tailwind...................... 2.72477% tricksun...................... 2.55892% multiweather.................. 1.73377% stall......................... 1.07059% monowater..................... 0.90071% monoice....................... 0.76093% rainoffense................... 0.59113% choice........................ 0.56109% monoelectric.................. 0.46042% monopsychic................... 0.44306% sunoffense.................... 0.42241% sandoffense................... 0.37800% tricksand..................... 0.35120% sandstall..................... 0.28260% hailoffense................... 0.26191% trickhail..................... 0.23386% monofairy..................... 0.23325% batonpass..................... 0.22177% monofire...................... 0.21309% monodark...................... 0.20948% monobug....................... 0.20208% monodragon.................... 0.16461% monograss..................... 0.15007% monoghost..................... 0.13454% monoflying.................... 0.12796% monorock...................... 0.12747% trickrain..................... 0.10667% monosteel..................... 0.09803% monopoison.................... 0.09034% gravity....................... 0.07826% monoground.................... 0.07698% allweather.................... 0.07562% mononormal.................... 0.07358% rainstall..................... 0.05843% monofighting.................. 0.03316% dragmag....................... 0.03205% sunstall...................... 0.03039% hailstall..................... 0.02362% trapper....................... 0.00674% Stalliness (mean: -0.080) -1.5|## |#### -1.0|########## |################# -0.5|######################### |############################## 0.0|############################## |######################## +0.5|################# |########## +1.0|###### |### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.55%