weatherless...................70.60672% offense.......................46.76459% balance.......................39.87363% rain.......................... 9.06114% sand.......................... 7.38057% hyperoffense.................. 7.11592% hail.......................... 7.00013% sun........................... 6.49067% trickroom..................... 5.22694% monotype...................... 4.18486% semistall..................... 3.92021% stall......................... 2.32566% tailwind...................... 1.75003% monoice....................... 1.22403% voltturn...................... 0.69803% choice........................ 0.69141% tricksand..................... 0.55908% multiweather.................. 0.53593% sunoffense.................... 0.50946% monoghost..................... 0.42014% monopsychic................... 0.36059% trickhail..................... 0.34074% hailoffense................... 0.33744% monowater..................... 0.31428% batonpass..................... 0.30105% monosteel..................... 0.30105% monoflying.................... 0.26466% rainoffense................... 0.22827% monobug....................... 0.22165% monoelectric.................. 0.21834% rainstall..................... 0.20842% sandstall..................... 0.19518% monopoison.................... 0.15548% monofairy..................... 0.14887% monograss..................... 0.14225% dragmag....................... 0.12240% mononormal.................... 0.11248% trickrain..................... 0.10586% sandoffense................... 0.10255% monodark...................... 0.09925% monodragon.................... 0.09594% hailstall..................... 0.06616% gravity....................... 0.04631% monorock...................... 0.04301% monofire...................... 0.04301% monoground.................... 0.01654% sunstall...................... 0.01323% trapper....................... 0.00992% monofighting.................. 0.00331% Stalliness (mean: -0.029) -1.5|#### |##### -1.0|########### |############### -0.5|########################## |######################### 0.0|############################## |######################### +0.5|################## |################ +1.0|###### |#### +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.52%