weatherless...................50.41952% balance.......................47.23918% offense.......................41.01216% hail..........................24.50391% rain..........................10.72120% sand.......................... 9.18962% sun........................... 5.37695% trickroom..................... 5.02185% stall......................... 4.68915% hyperoffense.................. 3.88507% semistall..................... 3.17444% tailwind...................... 1.84345% monotype...................... 1.46236% trickhail..................... 0.94089% monoice....................... 0.69715% tricksand..................... 0.39900% voltturn...................... 0.35882% choice........................ 0.34914% monowater..................... 0.28562% multiweather.................. 0.21119% hailoffense................... 0.20781% monobug....................... 0.19180% sunoffense.................... 0.12594% dragmag....................... 0.08160% monofairy..................... 0.08002% sandoffense................... 0.07655% monodragon.................... 0.06261% monograss..................... 0.06175% rainstall..................... 0.05033% monoflying.................... 0.03709% hailstall..................... 0.03596% sandstall..................... 0.03323% monopoison.................... 0.03123% sunstall...................... 0.02726% trickrain..................... 0.02190% batonpass..................... 0.02163% mononormal.................... 0.00614% rainoffense................... 0.00491% monoelectric.................. 0.00433% gravity....................... 0.00241% monorock...................... 0.00241% monopsychic................... 0.00111% monoghost..................... 0.00060% monosteel..................... 0.00040% trapper....................... 0.00015% monodark...................... 0.00010% monofighting.................. 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.107) -1.5|## |## -1.0|######### |################# -0.5|############ |############### 0.0|################## |################ +0.5|############### |############################## +1.0|### |## +1.5| |### +2.0|#### | +2.5| more negative = more offensive, more positive = more stall one # = 0.68%