weatherless...................60.18861% offense.......................49.17455% balance.......................29.78559% sand..........................14.53270% stall.........................12.06534% rain..........................10.74669% hail.......................... 9.30815% trickroom..................... 7.11612% sun........................... 5.22781% hyperoffense.................. 4.59766% semistall..................... 4.37686% monotype...................... 1.93444% trickhail..................... 1.45719% tailwind...................... 1.41839% monoice....................... 1.27219% tricksand..................... 1.06423% monowater..................... 0.38695% choice........................ 0.31032% hailoffense................... 0.22960% monobug....................... 0.15300% voltturn...................... 0.13619% monodragon.................... 0.07678% monofairy..................... 0.03160% sandstall..................... 0.01083% sandoffense................... 0.01071% monoflying.................... 0.00906% sunoffense.................... 0.00786% sunstall...................... 0.00726% trickrain..................... 0.00675% monograss..................... 0.00453% multiweather.................. 0.00396% dragmag....................... 0.00363% batonpass..................... 0.00195% hailstall..................... 0.00094% monoelectric.................. 0.00026% rainstall..................... 0.00007% mononormal.................... 0.00005% monopoison.................... 0.00001% monoghost..................... 0.00001% monopsychic................... 0.00000% gravity....................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% rainoffense................... 0.00000% trapper....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.084) -1.5|# |####### -1.0|########## |########################### -0.5|############### |############################ 0.0|############################## |########### +0.5|#################### |####### +1.0|# |####### +1.5| |######### +2.0|############## | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%