weatherless...................73.43312% balance.......................41.35601% offense.......................41.08585% voltturn......................23.65210% sun........................... 9.32550% sand.......................... 9.11427% hyperoffense.................. 8.35890% stall......................... 5.80113% rain.......................... 4.97903% semistall..................... 3.39811% hail.......................... 3.14808% trickroom..................... 3.04904% sandstall..................... 2.61841% monotype...................... 0.00109% monoghost..................... 0.00109% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.010) -2.0|## | -1.5|###### |### -1.0|######### |########################### -0.5|############ |############## 0.0|############################## |#################### +0.5|############################## |######## +1.0|###### | +1.5| |# +2.0|##### | +2.5| | +3.0|### more negative = more offensive, more positive = more stall one # = 0.56%