weatherless...................83.48238% balance.......................40.97737% offense.......................38.79982% hyperoffense..................13.59654% sun........................... 9.46271% monotype...................... 6.07888% sand.......................... 5.53747% voltturn...................... 4.62721% semistall..................... 4.61558% monodragon.................... 4.58438% rain.......................... 2.83893% stall......................... 2.01070% multiweather.................. 1.48427% monoflying.................... 0.88877% hail.......................... 0.73614% sandstall..................... 0.61988% sunoffense.................... 0.30391% monosteel..................... 0.22451% rainoffense................... 0.20323% monoelectric.................. 0.15944% monowater..................... 0.13560% sunstall...................... 0.07285% monobug....................... 0.05167% trickroom..................... 0.02953% monofighting.................. 0.02759% choice........................ 0.01209% sandoffense................... 0.00929% monorock...................... 0.00691% hailoffense................... 0.00333% dragmag....................... 0.00051% monoghost..................... 0.00033% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.083) -2.0| |# -1.5|##### |############ -1.0|######### |################ -0.5|################## |############### 0.0|############# |############ +0.5|############################## |########### +1.0|####### |### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.64%