weatherless...................75.32489% offense.......................45.94885% balance.......................31.15072% hyperoffense..................14.82356% sand.......................... 8.70679% sun........................... 8.48764% voltturn...................... 7.79672% rain.......................... 6.10356% semistall..................... 5.17172% monotype...................... 4.69628% stall......................... 2.90514% hail.......................... 2.83367% multiweather.................. 1.38592% trickroom..................... 1.15880% sunoffense.................... 0.96026% choice........................ 0.70381% sandoffense................... 0.65901% monobug....................... 0.65685% monowater..................... 0.48549% mononormal.................... 0.42383% rainoffense................... 0.40563% monoflying.................... 0.40388% hailoffense................... 0.36125% dragmag....................... 0.35128% monofire...................... 0.29768% monosteel..................... 0.25679% monopoison.................... 0.25413% monoghost..................... 0.25180% monoelectric.................. 0.24516% sandstall..................... 0.22297% monodark...................... 0.20793% monorock...................... 0.20726% monofighting.................. 0.20527% monograss..................... 0.20144% monopsychic................... 0.19421% monofairy..................... 0.18998% monoice....................... 0.16130% tricksun...................... 0.14809% monodragon.................... 0.14410% monoground.................... 0.13396% sunstall...................... 0.06740% rainstall..................... 0.04828% tailwind...................... 0.04637% trickhail..................... 0.04471% tricksand..................... 0.02294% gravity....................... 0.02202% hailstall..................... 0.01521% trapper....................... 0.01454% allweather.................... 0.01346% fear.......................... 0.01280% trickrain..................... 0.00573% swagplay...................... 0.00091% Stalliness (mean: -0.159) -2.0|## |######## -1.0|##################### |############################## 0.0|############################# |#################### +1.0|######### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%