weatherless...................74.72720% offense.......................44.84240% balance.......................32.19344% hyperoffense..................14.19859% sand.......................... 9.02746% voltturn...................... 8.78315% sun........................... 8.60956% rain.......................... 6.45292% semistall..................... 5.56843% monotype...................... 4.07969% stall......................... 3.19713% hail.......................... 2.67470% multiweather.................. 1.41940% trickroom..................... 1.23571% sunoffense.................... 0.94553% choice........................ 0.69674% sandoffense................... 0.65590% monobug....................... 0.58637% monowater..................... 0.43397% rainoffense................... 0.41977% dragmag....................... 0.39152% mononormal.................... 0.35689% monoflying.................... 0.34581% hailoffense................... 0.34403% monofire...................... 0.25565% sandstall..................... 0.24113% monosteel..................... 0.23035% monoelectric.................. 0.21442% monopoison.................... 0.21058% monoghost..................... 0.20868% monofairy..................... 0.17984% monodark...................... 0.17065% monofighting.................. 0.17004% monorock...................... 0.16543% tricksun...................... 0.16185% monograss..................... 0.16002% monopsychic................... 0.15255% monoice....................... 0.14621% monodragon.................... 0.12810% monoground.................... 0.11767% sunstall...................... 0.07500% rainstall..................... 0.05384% trickhail..................... 0.04295% tailwind...................... 0.04088% gravity....................... 0.02405% tricksand..................... 0.02146% trapper....................... 0.01901% allweather.................... 0.01372% hailstall..................... 0.01247% fear.......................... 0.00913% trickrain..................... 0.00463% swagplay...................... 0.00069% Stalliness (mean: -0.125) -2.0|## |######## -1.0|#################### |############################## 0.0|############################## |##################### +1.0|########## |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%