weatherless...................71.77294% offense.......................39.07773% balance.......................37.01779% voltturn......................13.59580% sand..........................10.85854% hyperoffense..................10.25307% sun........................... 9.74627% rain.......................... 8.19878% semistall..................... 8.07273% stall......................... 5.57867% multiweather.................. 2.08754% trickroom..................... 1.64318% hail.......................... 1.57845% monotype...................... 1.11541% sunoffense.................... 0.81703% choice........................ 0.61797% dragmag....................... 0.53586% sandoffense................... 0.47006% sandstall..................... 0.37032% rainoffense................... 0.33770% tricksun...................... 0.20212% hailoffense................... 0.18665% monobug....................... 0.18254% rainstall..................... 0.13630% sunstall...................... 0.12694% monowater..................... 0.11939% monofire...................... 0.11904% monofairy..................... 0.10787% mononormal.................... 0.10280% monopoison.................... 0.07444% monosteel..................... 0.07298% gravity....................... 0.06355% trapper....................... 0.06222% monodark...................... 0.05188% monoelectric.................. 0.04719% monoflying.................... 0.04658% monoghost..................... 0.03936% monoice....................... 0.03055% monograss..................... 0.02728% trickhail..................... 0.02719% monoground.................... 0.02532% monofighting.................. 0.02410% monodragon.................... 0.02181% tricksand..................... 0.01899% monopsychic................... 0.01580% tailwind...................... 0.01396% monorock...................... 0.01305% hailstall..................... 0.00973% allweather.................... 0.00614% trickrain..................... 0.00037% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.084) -2.0|# |###### -1.0|############## |########################## 0.0|############################## |######################### +1.0|############ |###### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%