weatherless...................76.36210% balance.......................41.93552% offense.......................27.93127% sand..........................15.45320% hyperoffense..................15.00046% voltturn......................14.49349% stall......................... 8.13068% semistall..................... 7.00207% hail.......................... 4.54176% trickroom..................... 3.73502% sun........................... 3.59020% sandstall..................... 2.02857% trickhail..................... 0.96770% monotype...................... 0.57965% monograss..................... 0.37836% choice........................ 0.34543% monobug....................... 0.09432% monoice....................... 0.08060% hailoffense................... 0.07269% rain.......................... 0.05724% tricksun...................... 0.03853% sandoffense................... 0.02816% monorock...................... 0.01725% multiweather.................. 0.00450% mononormal.................... 0.00378% sunoffense.................... 0.00232% monopoison.................... 0.00186% monoghost..................... 0.00159% monoground.................... 0.00119% monowater..................... 0.00069% monoflying.................... 0.00040% tailwind...................... 0.00014% monopsychic................... 0.00001% rainoffense................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.110) | -2.0|# |# -1.5|###### |############# -1.0|############ |######## -0.5|############ |################## 0.0|############################## |######################## +0.5|####################### |######### +1.0|######## |######## +1.5|# |# +2.0|#### |##### +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.53%