weatherless...................95.97147% offense.......................40.48460% balance.......................34.73166% hyperoffense..................11.72894% semistall.....................11.57948% voltturn...................... 4.11005% trickroom..................... 1.87613% stall......................... 1.47532% hail.......................... 1.30888% sand.......................... 1.25113% rain.......................... 0.99638% monotype...................... 0.83560% choice........................ 0.57858% sun........................... 0.50045% hailoffense................... 0.25589% monowater..................... 0.20154% sunoffense.................... 0.12681% rainoffense................... 0.09058% sandstall..................... 0.09058% gravity....................... 0.07926% monobug....................... 0.07473% tailwind...................... 0.07133% monodark...................... 0.07133% monofighting.................. 0.06907% mononormal.................... 0.06907% monoflying.................... 0.06793% monopoison.................... 0.05774% sandoffense................... 0.05208% monodragon.................... 0.05095% monorock...................... 0.04755% monograss..................... 0.03850% monoice....................... 0.03284% multiweather.................. 0.02831% monoelectric.................. 0.02604% dragmag....................... 0.02378% monoghost..................... 0.01925% monofairy..................... 0.01925% monopsychic................... 0.01812% monosteel..................... 0.01359% tricksand..................... 0.01245% monofire...................... 0.00793% monoground.................... 0.00679% trickrain..................... 0.00226% trapper....................... 0.00226% hailstall..................... 0.00226% Stalliness (mean: -0.032) -2.0|# |## -1.5|###### |############## -1.0|################### |####################### -0.5|############################ |############################## 0.0|############################## |############################ +0.5|######################## |################## +1.0|############################# |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.38%