weatherless...................96.09348% offense.......................39.86326% balance.......................35.73641% hyperoffense..................12.17651% semistall.....................10.69477% voltturn...................... 4.21683% trickroom..................... 1.91687% stall......................... 1.52906% hail.......................... 1.31246% sand.......................... 1.23383% rain.......................... 0.95204% monotype...................... 0.74832% choice........................ 0.56534% sun........................... 0.43415% hailoffense................... 0.28248% monowater..................... 0.19841% sunoffense.................... 0.10732% rainoffense................... 0.09735% sandstall..................... 0.07405% gravity....................... 0.07254% monoflying.................... 0.06726% tailwind...................... 0.06721% monofighting.................. 0.06091% monobug....................... 0.06048% monodark...................... 0.06016% mononormal.................... 0.05959% monodragon.................... 0.05081% sandoffense................... 0.05043% monopoison.................... 0.05026% monorock...................... 0.04005% monoice....................... 0.03023% multiweather.................. 0.02597% monograss..................... 0.02087% monoelectric.................. 0.02072% dragmag....................... 0.01834% monoghost..................... 0.01697% monopsychic................... 0.01578% tricksand..................... 0.01511% monofairy..................... 0.01339% monosteel..................... 0.01029% monofire...................... 0.00761% monoground.................... 0.00483% trickrain..................... 0.00161% trapper....................... 0.00161% hailstall..................... 0.00161% Stalliness (mean: -0.039) -2.0|# |## -1.5|###### |################ -1.0|################### |######################## -0.5|############################ |############################# 0.0|############################## |############################ +0.5|########################## |#################### +1.0|########################## |##### +1.5|## |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.38%