weatherless...................96.54484% balance.......................43.11684% offense.......................34.02810% hyperoffense..................16.67653% voltturn...................... 4.71438% semistall..................... 4.45090% trickroom..................... 2.15101% stall......................... 1.72763% hail.......................... 1.62803% rain.......................... 0.83863% sand.......................... 0.81696% hailoffense................... 0.41223% choice........................ 0.28090% rainoffense................... 0.22897% sun........................... 0.17154% monotype...................... 0.14457% gravity....................... 0.07840% monowater..................... 0.07366% monodragon.................... 0.06043% sandoffense................... 0.02842% tricksand..................... 0.01282% sandstall..................... 0.00930% monoflying.................... 0.00636% sunoffense.................... 0.00425% monobug....................... 0.00339% tailwind...................... 0.00193% mononormal.................... 0.00064% monoice....................... 0.00008% monopoison.................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.098) -2.0| |## -1.5|##### |#################### -1.0|################# |################ -0.5|############# |############## 0.0|################## |################## +0.5|############################## |################## +1.0|######## |##### +1.5|## |# +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.53%