weatherless...................72.49084% offense.......................38.92526% balance.......................38.81455% voltturn......................15.11938% hyperoffense..................11.82156% sand..........................10.40157% rain.......................... 8.61455% semistall..................... 7.06637% hail.......................... 6.43120% stall......................... 3.37224% sun........................... 2.76459% choice........................ 2.41898% trickroom..................... 1.58534% hailoffense................... 1.31553% monotype...................... 1.26999% sandstall..................... 0.71456% multiweather.................. 0.61147% rainoffense................... 0.42553% sandoffense................... 0.36590% dragmag....................... 0.28410% sunoffense.................... 0.27008% tricksun...................... 0.23123% monowater..................... 0.16084% monobug....................... 0.13010% monoice....................... 0.11529% monoghost..................... 0.09383% monosteel..................... 0.08250% monopsychic................... 0.08142% monodragon.................... 0.07639% monodark...................... 0.07584% monofighting.................. 0.07332% monopoison.................... 0.07248% monoelectric.................. 0.07181% gravity....................... 0.06744% monoflying.................... 0.06387% monofire...................... 0.06002% monofairy..................... 0.05597% mononormal.................... 0.04354% hailstall..................... 0.03570% rainstall..................... 0.03384% monograss..................... 0.03322% tailwind...................... 0.03280% monorock...................... 0.03169% monoground.................... 0.03084% tricksand..................... 0.02412% sunstall...................... 0.01538% allweather.................... 0.01472% trapper....................... 0.00834% trickrain..................... 0.00748% trickhail..................... 0.00250% swagplay...................... 0.00025% Stalliness (mean: 0.002) -2.0|## |#### -1.5|###### |######### -1.0|############ |################## -0.5|####################### |############################## 0.0|############################ |########################### +0.5|######################## |################## +1.0|############ |######## +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%