weatherless...................78.72086% offense.......................38.31060% balance.......................32.17309% voltturn......................15.02460% hyperoffense..................14.73217% stall......................... 9.03049% hail.......................... 8.33594% semistall..................... 5.75365% rain.......................... 4.87618% sand.......................... 4.77381% trickroom..................... 3.63138% sun........................... 3.33959% choice........................ 2.73346% hailoffense................... 1.86053% sunoffense.................... 1.57859% sandstall..................... 0.43594% dragmag....................... 0.36060% monotype...................... 0.35674% sandoffense................... 0.30117% rainoffense................... 0.28889% monobug....................... 0.11576% tricksun...................... 0.09941% gravity....................... 0.08029% monoelectric.................. 0.05549% monowater..................... 0.05334% tricksand..................... 0.05094% monopoison.................... 0.04859% monofire...................... 0.04453% multiweather.................. 0.04398% monopsychic................... 0.02175% rainstall..................... 0.02144% monoghost..................... 0.01198% monodragon.................... 0.00476% monorock...................... 0.00239% monofairy..................... 0.00040% monoflying.................... 0.00013% monodark...................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.058) -2.0| |############# -1.0|############### |########################### 0.0|############################## |##################### +1.0|######## |####### +2.0|# |# +3.0|####### more negative = more offensive, more positive = more stall one # = 0.76%